Design, UX and Product Management for suite of games produced in partnership with Sony Pictures Animation and Nelvana.
Product design and deployment for series of mini games intended for pre-schoolers and their parents.
Design, product philosophy, research and UX for series of mobile games intended to encourage physical activity on playgrounds.
Curriculum design and program management of initiative to teach traditional writers how to write for video games.
Product and UX design for dashboard resource intended to promote resource sharing among NJ teachers.
Product design and UX for digital brand extensions for a series of television properties.
Design and UX for app allowing parents to follow along with their child’s physical activity on the playground.
Research manager for the development of a semantic engine for social media to track the success of messaging campaigns.
Research manager for a cross-national IARPA study exploring player habits in massively multiplayer online games.
Product design and UX for a tablet-based, tactile-object educational experience for kids
Product design and UX for a fitness tracker that promotes friendly competition among close groups.